Strange Brigade - Environment Art
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
From a blockout to the production quality.
Terrain, Set-dressing, Textures, Assets management and creation, Material Creation, Lighting, VFX placement, Technical Meshes, Profiling and Optimising, BugFixing
Strange Brigade - Environment Art